include("shared.lua") SWEP.PrintName = "Remote Detonation Pack" SWEP.Description = "A pack of explosives that can be placed on surfaces and detonated remotely.\nPress PRIMARY ATTACK to deploy.\nPress PRIMARY ATTACK again to detonate.\nPress SPRINT on a deployed detonation pack to disarm and retrieve it." SWEP.DrawCrosshair = false SWEP.Slot = 4 SWEP.SlotPos = 0 function SWEP:Deploy() gamemode.Call("WeaponDeployed", self.Owner, self) return true end function SWEP:DrawHUD() if GetConVarNumber("crosshair") ~= 1 then return end self:DrawCrosshairDot() end function SWEP:PrimaryAttack() end function SWEP:DrawWeaponSelection(...) return self:BaseDrawWeaponSelection(...) end