AddCSLuaFile() SWEP.Base = "weapon_zs_butcherknife" SWEP.ZombieOnly = true SWEP.MeleeDamage = 30 SWEP.Primary.Delay = 0.4 function SWEP:OnMeleeHit(hitent, hitflesh, tr) if not hitent:IsPlayer() then self.MeleeDamage = 11 end end function SWEP:PostOnMeleeHit(hitent, hitflesh, tr) self.MeleeDamage = 24 end