hook.Add("InitPostEntityMap", "Adding", function() local ent = ents.Create("prop_dynamic_override") if ent:IsValid() then ent:SetPos(Vector(-320.409821, -502.737671, 139.487274)) ent:SetAngles(Angle(0, 90, 0)) ent:SetKeyValue("solid", "6") ent:SetModel("models/props_lab/blastdoor001c.mdl") ent:Spawn() ent:SetNoDraw(true) end end)