SWEP.Base = "weapon_zs_basemelee" SWEP.ViewModel = "models/weapons/c_grenade.mdl" SWEP.WorldModel = "models/weapons/w_grenade.mdl" SWEP.UseHands = true SWEP.Primary.ClipSize = -1 SWEP.Primary.DefaultClip = -1 SWEP.Primary.Ammo = "none" SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.WalkSpeed = SPEED_NORMAL SWEP.IsMelee = false SWEP.HoldType = "slam" SWEP.DroppedColorModulation = Color(1, 0.5, 0) SWEP.NoDismantle = true SWEP.Undroppable = true SWEP.NoPickupNotification = true SWEP.NoDeploySpeedChange = true SWEP.NoTransfer = true SWEP.AutoSwitchFrom = false function SWEP:PrimaryAttack() end function SWEP:SecondaryAttack() end function SWEP:Reload() end