hook.Add("InitPostEntityMap", "Adding", function() local ent2 = ents.Create("prop_dynamic_override") if ent2:IsValid() then ent2:SetPos(Vector(2702, 377, 47)) ent2:SetAngles(Angle(0, 0, 0)) ent2:SetKeyValue("solid", "6") ent2:SetModel(Model("models/props_wasteland/controlroom_filecabinet001a.mdl")) ent2:Spawn() end end)