AddCSLuaFile() SWEP.Base = "weapon_zs_basetrinket" SWEP.PrintName = "Magnet" if CLIENT then SWEP.VElements = { ["perf"] = { type = "Model", model = "models/props_lab/reciever01c.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3.299, 2.5, -2), angle = Angle(5, 180, 92.337), size = Vector(0.2, 0.699, 0.6), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["perf"] = { type = "Model", model = "models/props_lab/reciever01c.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(5, 1.5, -2), angle = Angle(5, 180, 92.337), size = Vector(0.2, 0.699, 0.6), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.ShowViewModel = false SWEP.ShowWorldModel = false end SWEP.IsMagnet = true