hook.Add("InitPostEntityMap", "Adding", function() local ent2 = ents.Create("prop_dynamic_override") if ent2:IsValid() then ent2:SetPos(Vector(286.3725, 1232.6808, -491.9688)) ent2:SetAngles(Angle(0, 90, 0)) ent2:SetKeyValue("solid", "6") ent2:SetModel(Model("models/props_lab/blastdoor001c.mdl")) ent2:Spawn() end for _, ent in pairs(ents.FindInSphere(Vector(280.2706, 1271.7953, 0), 400)) do if string.find(ent:GetClass(), "info_player") then ent:Remove() end end end)