AddCSLuaFile() if CLIENT then SWEP.PrintName = "'Ender' Automatic Shotgun" SWEP.Slot = 3 SWEP.SlotPos = 0 SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 60 SWEP.HUD3DBone = "v_weapon.galil" SWEP.HUD3DPos = Vector(1, 0, 6) SWEP.HUD3DScale = 0.015 end SWEP.Base = "weapon_zs_base" SWEP.HoldType = "shotgun" SWEP.ViewModel = "models/weapons/cstrike/c_rif_galil.mdl" SWEP.WorldModel = "models/weapons/w_rif_galil.mdl" SWEP.UseHands = true SWEP.Primary.Sound = Sound("Weapon_Galil.Single") SWEP.Primary.Damage = 23 SWEP.Primary.NumShots = 4 SWEP.Primary.Delay = 0.4 SWEP.Primary.ClipSize = 8 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "buckshot" GAMEMODE:SetupDefaultClip(SWEP.Primary) SWEP.ConeMax = 0.16 SWEP.ConeMin = 0.14 SWEP.WalkSpeed = SPEED_SLOWER function SWEP:SecondaryAttack() end