hook.Add("InitPostEntityMap", "Adding", function() local ent2 = ents.Create("prop_dynamic_override") if ent2:IsValid() then ent2:SetPos(Vector(-541.4225, 15.8781, 512.0313)) ent2:SetAngles(Angle(-60, 90, 0)) ent2:SetKeyValue("solid", "6") ent2:SetModel(Model("models/props_lab/blastdoor001a.mdl")) ent2:Spawn() end local ent2 = ents.Create("prop_dynamic_override") if ent2:IsValid() then ent2:SetPos(Vector(-541.4225, -76.1219, 564.0313)) ent2:SetAngles(Angle(-60, 90, 0)) ent2:SetKeyValue("solid", "6") ent2:SetModel(Model("models/props_lab/blastdoor001a.mdl")) ent2:Spawn() end end)