INC_CLIENT() SWEP.ViewModelFOV = 47 --[[function SWEP:Holster() if self:GetOwner():IsValid() and self:GetOwner() == MySelf then self:GetOwner():SetBarricadeGhosting(false) end return self.BaseClass.Holster(self) end]] function SWEP:PreDrawViewModel(vm) self:GetOwner():CallZombieFunction0("PrePlayerDraw") end function SWEP:PostDrawViewModel(vm) self:GetOwner():CallZombieFunction0("PostPlayerDraw") end --[[function SWEP:Think() self.BaseClass.Think(self) if self:GetOwner():IsValid() and MySelf == self:GetOwner() then self:BarricadeGhostingThink() end end]]