CLASS.Base = "boss_giga_gore_child" CLASS.Name = "Giga Shadow Child" CLASS.TranslationName = "class_giga_shadow_child" CLASS.Description = "description_giga_shadow_child" CLASS.Help = "controls_giga_shadow_child" CLASS.Boss = true CLASS.Health = 2000 CLASS.Speed = 235 CLASS.Points = 35 CLASS.SWEP = "weapon_zs_gigashadowchild" CLASS.OverrideModel = Model("models/player/skeleton.mdl") CLASS.NoHideMainModel = true local string_format = string.format local math_random = math.random function CLASS:PlayPainSound(pl) pl:EmitSound(string_format("ambient/creatures/town_scared_sob%d.wav", math_random(2)), 70, math_random(50, 60)) pl.NextPainSound = CurTime() + 2 return true end