include("sh_stock.lua") AddCSLuaFile("cl_stock.lua") AddCSLuaFile("sh_stock.lua") function GM:SetItemStocks(itemid, stock) self.ItemStocks[itemid] = stock self:SendItemStocks(itemid) end function GM:AddItemStocks(itemid, stock) local currentstock = self:GetItemStocks(itemid) if currentstock ~= -1 then self:SetItemStocks(itemid, math.max(currentstock + stock, 0)) end end function GM:RefreshItemStocks(pl) for k in pairs(self.ItemStocks) do self:SendItemStocks(pl) end end function GM:SendItemStocks(itemid, pl) net.Start("zs_itemstock") net.WriteString(tostring(itemid)) net.WriteInt(self:GetItemStocks(itemid), 16) if pl then net.Send(pl) else net.Send(team.GetPlayers(TEAM_HUMAN)) end end function GM:ClearItemStocks(nosend) self.ItemStocks = {} if not nosend then self:RefreshItemStocks() end end