SWEP.ZombieOnly = true SWEP.IsMelee = true SWEP.IsCrow = true SWEP.ViewModel = "models/weapons/v_knife_t.mdl" SWEP.WorldModel = "models/weapons/w_knife_t.mdl" SWEP.Primary.ClipSize = -1 SWEP.Primary.DefaultClip = -1 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "none" SWEP.Primary.Delay = 2 SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = true SWEP.Secondary.Ammo = "none" function SWEP:Initialize() self:HideViewAndWorldModel() end function SWEP:OnRemove() local owner = self.Owner if owner and owner:IsValid() then if owner.Flapping then owner:StopSound("NPC_Crow.Flap") end owner.Flapping = nil end end SWEP.Holster = SWEP.OnRemove function SWEP:SetPeckEndTime(time) self:SetDTFloat(0, time) end function SWEP:GetPeckEndTime() return self:GetDTFloat(0) end function SWEP:IsPecking() return CurTime() < self:GetPeckEndTime() end