AddCSLuaFile() if CLIENT then SWEP.PrintName = "'Redeemers' Dual Handguns" SWEP.Slot = 1 SWEP.SlotPos = 0 SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 50 SWEP.HUD3DBone = "v_weapon.slide_right" SWEP.HUD3DPos = Vector(1, 0.1, -1) SWEP.HUD3DScale = 0.015 end SWEP.Base = "weapon_zs_base" SWEP.HoldType = "duel" SWEP.ViewModel = "models/weapons/cstrike/c_pist_elite.mdl" SWEP.WorldModel = "models/weapons/w_pist_elite.mdl" SWEP.UseHands = true SWEP.Primary.Sound = Sound("Weapon_ELITE.Single") SWEP.Primary.Damage = 22 SWEP.Primary.NumShots = 1 SWEP.Primary.Delay = 0.15 SWEP.Primary.ClipSize = 30 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "pistol" SWEP.Primary.DefaultClip = 150 SWEP.ConeMax = 0.055 SWEP.ConeMin = 0.05 function SWEP:SecondaryAttack() end function SWEP:SendWeaponAnimation() self:SendWeaponAnim(self:Clip1() % 2 == 0 and ACT_VM_PRIMARYATTACK or ACT_VM_SECONDARYATTACK) end