AddCSLuaFile() SWEP.Base = "weapon_zs_gunturret" SWEP.PrintName = "Assault Turret" SWEP.Description = "A heavier turret that uses assault rifle ammo.\nPress PRIMARY ATTACK to deploy the turret.\nPress SECONDARY ATTACK and RELOAD to rotate the turret.\nPress USE on a deployed turret to give it some of your buckshot ammunition.\nPress USE on a deployed turret with no owner (blue light) to reclaim it." SWEP.Primary.Damage = 22.5 SWEP.GhostStatus = "ghost_gunturret_assault" SWEP.DeployClass = "prop_gunturret_assault" SWEP.TurretAmmoType = "ar2" SWEP.TurretAmmoStartAmount = 100 SWEP.TurretSpread = 2 SWEP.Tier = 4 SWEP.Primary.Ammo = "turret_assault" GAMEMODE:AttachWeaponModifier(SWEP, WEAPON_MODIFIER_TURRET_SPREAD, -0.5)