AddCSLuaFile() SWEP.PrintName = "'Zombie Drill' Desert Eagle" SWEP.Slot = 1 SWEP.SlotPos = 0 if CLIENT then SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 55 SWEP.HUD3DBone = "v_weapon.Deagle_Slide" SWEP.HUD3DPos = Vector(-1, 0, 1) SWEP.HUD3DAng = Angle(0, 0, 0) SWEP.HUD3DScale = 0.015 SWEP.IronSightsPos = Vector(-6.35, 5, 1.7) end SWEP.Base = "weapon_zs_base" SWEP.HoldType = "revolver" SWEP.ViewModel = "models/weapons/cstrike/c_pist_deagle.mdl" SWEP.WorldModel = "models/weapons/w_pist_deagle.mdl" SWEP.UseHands = true SWEP.Primary.Sound = Sound("Weapon_Deagle.Single") SWEP.Primary.Damage = 250 SWEP.Primary.NumShots = 1 SWEP.Primary.Delay = 0.28 SWEP.Primary.ClipSize = 7 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "pistol" SWEP.ConeMax = 3 SWEP.ConeMin = 1.5 SWEP.WalkSpeed = SPEED_ZOMBIEESCAPE_NORMAL SWEP.Primary.KnockbackScale = ZE_KNOCKBACKSCALE SWEP.Primary.DefaultClip = 99999 SWEP.AllowQualityWeapons = false