AddCSLuaFile() SWEP.Base = "weapon_zs_zombietorso" SWEP.PrintName = "Fast Zombie Torso" SWEP.ViewModel = Model("models/weapons/v_fza.mdl") SWEP.MeleeDelay = 0.25 SWEP.MeleeDamage = 18 SWEP.SwingAnimSpeed = 2.4 function SWEP:PlayHitSound() self:EmitSound("NPC_FastZombie.AttackHit", nil, nil, nil, CHAN_AUTO) end function SWEP:PlayMissSound() self:EmitSound("NPC_FastZombie.AttackMiss", nil, nil, nil, CHAN_AUTO) end function SWEP:PlayAttackSound() self:EmitSound("npc/fast_zombie/leap1.wav", nil, nil, nil, CHAN_AUTO) end function SWEP:PlayIdleSound() self:GetOwner():EmitSound("NPC_FastZombie.AlertFar") end function SWEP:PlayAlertSound() self:GetOwner():EmitSound("NPC_FastZombie.Frenzy") end