AddCSLuaFile() if CLIENT then SWEP.PrintName = "'Stalker' M4" SWEP.Description = "Using this gun will severely reduce the distance in which zombies can see your aura." SWEP.Slot = 2 SWEP.SlotPos = 0 SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 60 SWEP.HUD3DBone = "v_weapon.m4_Parent" SWEP.HUD3DPos = Vector(-0.5, -5, -1.2) SWEP.HUD3DAng = Angle(0, 0, 0) SWEP.HUD3DScale = 0.015 end SWEP.Base = "weapon_zs_base" SWEP.HoldType = "smg" SWEP.ViewModel = "models/weapons/cstrike/c_rif_m4a1.mdl" SWEP.WorldModel = "models/weapons/w_rif_m4a1.mdl" SWEP.UseHands = true SWEP.Primary.Sound = Sound("Weapon_m4a1.Single") SWEP.Primary.Damage = 24 SWEP.Primary.NumShots = 1 SWEP.Primary.Delay = 0.11 SWEP.Primary.ClipSize = 30 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" GAMEMODE:SetupDefaultClip(SWEP.Primary) SWEP.Primary.Gesture = ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1 SWEP.ReloadGesture = ACT_HL2MP_GESTURE_RELOAD_SMG1 SWEP.ConeMax = 0.125 SWEP.ConeMin = 0.045 SWEP.WalkSpeed = SPEED_SLOW SWEP.IronSightsPos = Vector(-3, 0, 2) function SWEP:GetAuraRange() return 512 end