INC_CLIENT() SWEP.Slot = 3 SWEP.SlotPos = 0 SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 57 SWEP.HUD3DBone = "Base" SWEP.HUD3DPos = Vector(4, -1, -10) SWEP.HUD3DAng = Angle(180, 0, 0) SWEP.HUD3DScale = 0.03 SWEP.VElements = { ["egon_base+++++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "Base", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.017, 0.017, 0.129), color = Color(196, 234, 244, 255), surpresslightning = false, material = "phoenix_storms/metalset_1-2", skin = 0, bodygroup = {} }, ["egon_base++++++"] = { type = "Model", model = "models/props_phx/misc/iron_beam2.mdl", bone = "Base", rel = "egon_base", pos = Vector(1.5, -4, -2), angle = Angle(-17.532, 90, 0), size = Vector(0.119, 0.119, 0.119), color = Color(255, 255, 255, 255), surpresslightning = false, material = "models/weapons/v_stunstick/v_stunstick_diffuse", skin = 0, bodygroup = {} }, ["egon_base+"] = { type = "Model", model = "models/props_phx/construct/metal_wire_angle360x2.mdl", bone = "Base", rel = "egon_base", pos = Vector(10, 0.2, 0), angle = Angle(90, 0, 0), size = Vector(0.07, 0.07, 0.17), color = Color(89, 100, 99, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }, ["egon_base++++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "Base", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.018, 0.018, 0.1), color = Color(9, 115, 0, 255), surpresslightning = false, material = "phoenix_storms/camera", skin = 1, bodygroup = {} }, ["egon_base+++"] = { type = "Model", model = "models/props_c17/factorymachine01.mdl", bone = "Base", rel = "egon_base", pos = Vector(7, 0, -3.1), angle = Angle(180, 90, 0), size = Vector(0.039, 0.079, 0.054), color = Color(142, 142, 142, 255), surpresslightning = false, material = "phoenix_storms/future_vents", skin = 0, bodygroup = {} }, ["egon_base+++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "Base", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.025, 0.025, 0.059), color = Color(188, 196, 213, 255), surpresslightning = false, material = "phoenix_storms/metal_plate", skin = 0, bodygroup = {} }, ["egon_base+++++"] = { type = "Model", model = "models/props_phx/construct/metal_plate_curve360.mdl", bone = "Base", rel = "egon_base", pos = Vector(-6.909, 0.2, 0), angle = Angle(90, 0, 0), size = Vector(0.07, 0.07, 0.2), color = Color(145, 152, 173, 255), surpresslightning = false, material = "phoenix_storms/cube", skin = 0, bodygroup = {} }, ["egon_base"] = { type = "Model", model = "models/props_wasteland/laundry_washer003.mdl", bone = "Base", rel = "", pos = Vector(0.699, 1, -7.792), angle = Angle(90, -90, 0), size = Vector(0.2, 0.1, 0.1), color = Color(87, 95, 110, 255), surpresslightning = false, material = "phoenix_storms/indenttiles_1-2", skin = 0, bodygroup = {} }, ["egon_base++"] = { type = "Model", model = "models/props_c17/factorymachine01.mdl", bone = "Base", rel = "egon_base", pos = Vector(7, 0, 2), angle = Angle(0, 90, 0), size = Vector(0.039, 0.079, 0.05), color = Color(142, 142, 142, 255), surpresslightning = false, material = "phoenix_storms/future_vents", skin = 0, bodygroup = {} } } SWEP.WElements = { ["egon_base+++++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.017, 0.017, 0.129), color = Color(196, 234, 244, 255), surpresslightning = false, material = "phoenix_storms/metalset_1-2", skin = 0, bodygroup = {} }, ["egon_base++++++"] = { type = "Model", model = "models/props_phx/misc/iron_beam2.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(1.5, -4, -2), angle = Angle(-17.532, 90, 0), size = Vector(0.119, 0.119, 0.119), color = Color(255, 255, 255, 255), surpresslightning = false, material = "models/weapons/v_stunstick/v_stunstick_diffuse", skin = 0, bodygroup = {} }, ["egon_base+"] = { type = "Model", model = "models/props_phx/construct/metal_wire_angle360x2.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(10, 0.2, 0), angle = Angle(90, 0, 0), size = Vector(0.07, 0.07, 0.17), color = Color(89, 100, 99, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }, ["egon_base++++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.018, 0.018, 0.1), color = Color(9, 115, 0, 255), surpresslightning = false, material = "phoenix_storms/camera", skin = 1, bodygroup = {} }, ["egon_base+++"] = { type = "Model", model = "models/props_c17/factorymachine01.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(7, 0, -3.1), angle = Angle(180, 90, 0), size = Vector(0.039, 0.079, 0.054), color = Color(142, 142, 142, 255), surpresslightning = false, material = "phoenix_storms/future_vents", skin = 0, bodygroup = {} }, ["egon_base"] = { type = "Model", model = "models/props_wasteland/laundry_washer003.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(9, 2, -5.6), angle = Angle(0, 0, -160), size = Vector(0.2, 0.1, 0.1), color = Color(87, 95, 110, 255), surpresslightning = false, material = "phoenix_storms/indenttiles_1-2", skin = 0, bodygroup = {} }, ["egon_base+++++"] = { type = "Model", model = "models/props_phx/construct/metal_plate_curve360.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(-6.909, 0.2, 0), angle = Angle(90, 0, 0), size = Vector(0.07, 0.07, 0.2), color = Color(145, 152, 173, 255), surpresslightning = false, material = "phoenix_storms/cube", skin = 0, bodygroup = {} }, ["egon_base+++++++++"] = { type = "Model", model = "models/props_wasteland/laundry_washer001a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(1, 3, 4), angle = Angle(140, -90, 0), size = Vector(0.025, 0.025, 0.059), color = Color(188, 196, 213, 255), surpresslightning = false, material = "phoenix_storms/metal_plate", skin = 0, bodygroup = {} }, ["egon_base++"] = { type = "Model", model = "models/props_c17/factorymachine01.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "egon_base", pos = Vector(7, 0, 2), angle = Angle(0, 90, 0), size = Vector(0.039, 0.079, 0.05), color = Color(142, 142, 142, 255), surpresslightning = false, material = "phoenix_storms/future_vents", skin = 0, bodygroup = {} } } SWEP.ViewModelBoneMods = { ["ValveBiped.Bip01_L_UpperArm"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, -3), angle = Angle(0, 0, 0) }, ["Base"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(0, 0, 3), angle = Angle(0, 0, 0) } } local colBG = Color(16, 16, 16, 90) local colRed = Color(220, 0, 0, 230) local colWhite = Color(220, 220, 220, 230) function SWEP:Draw2DHUD() local screenscale = BetterScreenScale() local wid, hei = 180 * screenscale, 64 * screenscale local x, y = ScrW() - wid - screenscale * 128, ScrH() - hei - screenscale * 72 local spare = self:GetPrimaryAmmoCount() draw.RoundedBox(16, x, y, wid, hei, colBG) draw.SimpleTextBlurry(spare, spare >= 1000 and "ZSHUDFont" or "ZSHUDFontBig", x + wid * 0.5, y + hei * 0.5, spare == 0 and colRed or colWhite, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) end function SWEP:Draw3DHUD(vm, pos, ang) local wid, hei = 180, 64 local x, y = wid * -0.6, hei * -0.5 local spare = self:GetPrimaryAmmoCount() cam.Start3D2D(pos, ang, self.HUD3DScale / 2) draw.RoundedBoxEx(32, x, y, wid, hei, colBG, true, false, true, false) draw.SimpleTextBlurry(spare, spare >= 1000 and "ZS3D2DFontSmall" or "ZS3D2DFont", x + wid * 0.5, y + hei * 0.5, spare == 0 and colRed or colWhite, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) cam.End3D2D() end