-- Give it a folder with server/client/shared subfolders and it'll load it up. function include_library(folder) local GM = GM or GAMEMODE -- Assume files in the base directory are included merely for existing. local files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/*.lua", "LUA") table.sort(files) for _, filename in ipairs(files) do include(folder.."/"..filename) end if SERVER then local server_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/server/*.lua", "LUA") table.sort(server_files) for _, filename in ipairs(server_files) do include(folder.."/server/"..filename) end end local client_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/client/*.lua", "LUA") table.sort(client_files) local clientmethod = CLIENT and include or AddCSLuaFile for _, filename in ipairs(client_files) do clientmethod(folder.."/client/"..filename) end local shared_files, _ = file.Find(GM.FolderName.."/gamemode/"..folder.."/shared/*.lua", "LUA") table.sort(shared_files) for _, filename in ipairs(shared_files) do include(folder.."/shared/"..filename) if SERVER then AddCSLuaFile(folder.."/shared/"..filename) end end end include_folder = include_library load_folder = include_library load_library = include_library