hook.Add("InitPostEntityMap", "Adding", function() local ent = ents.Create("prop_dynamic_override") if ent:IsValid() then ent:SetPos(Vector(-1028.6432, -3061.5071, 812.0313)) ent:SetModel("models/props_lab/blastdoor001a.mdl") ent:SetKeyValue("solid", "6") ent:Spawn() end ent = ents.Create("prop_dynamic_override") if ent:IsValid() then ent:SetPos(Vector(-1028.39, -3062.3708, 918.0627)) ent:SetModel("models/props_lab/blastdoor001a.mdl") ent:SetKeyValue("solid", "6") ent:Spawn() end for _, ent in pairs(ents.FindByClass("prop_physics*")) do if ent:GetModel() == "models/props_wasteland/kitchen_shelf001a.mdl"then ent:Remove() end end end)