hook.Add("InitPostEntityMap", "Adding", function() local ent = ents.Create("prop_dynamic_override") if ent:IsValid() then ent:SetPos(Vector(236, 1427, 660.5)) ent:SetAngles(Angle(90, 0, 0)) ent:SetKeyValue("solid", "6") ent:SetModel(Model("models/props_lab/blastdoor001c.mdl")) ent:Spawn() ent:SetColor(Color(0, 0, 0, 0)) end end)