AddCSLuaFile() SWEP.Base = "weapon_zs_gunturret" SWEP.PrintName = "Rocket Turret" SWEP.Description = "An automated turret that fires explosive missiles.\nPress PRIMARY ATTACK to deploy the turret.\nPress SECONDARY ATTACK and RELOAD to rotate the turret.\nPress USE on a deployed turret to give it some of your explosive ammunition.\nPress USE on a deployed turret with no owner (blue light) to reclaim it." SWEP.Primary.Damage = 104 SWEP.GhostStatus = "ghost_gunturret_rocket" SWEP.DeployClass = "prop_gunturret_rocket" SWEP.TurretAmmoType = "impactmine" SWEP.TurretAmmoStartAmount = 12 SWEP.TurretSpread = 1 SWEP.Primary.Ammo = "turret_rocket" SWEP.Tier = 4 GAMEMODE:AttachWeaponModifier(SWEP, WEAPON_MODIFIER_TURRET_SPREAD, -0.45)