hook.Add("InitPostEntityMap", "Adding", function() local ent = ents.Create("env_fire") if ent:IsValid() then ent:SetPos(Vector(4023.4456, 3151.3376, 0.0313)) ent:SetKeyValue("damagescale", 60) ent:SetKeyValue("firesize", 200) ent:Spawn() ent:Fire("Enable", "", 0) ent:Fire("StartFire", "", 0) end local ent = ents.Create("env_fire") if ent:IsValid() then ent:SetPos(Vector(4120.3535, 2121.4338, 0.0313)) ent:SetKeyValue("damagescale", 60) ent:SetKeyValue("firesize", 200) ent:Spawn() ent:Fire("Enable", "", 0) ent:Fire("StartFire", "", 0) end end)