AddCSLuaFile() SWEP.Base = "weapon_zs_basetrinket" SWEP.ModelScale = 0.5 SWEP.PrintName = "Oxygen Tank" SWEP.Description = "Grants significantly more underwater breathing time to the user." SWEP.WorldModel = "models/props_c17/canister01a.mdl" if CLIENT then SWEP.ViewModelFOV = 60 SWEP.ShowViewModel = false SWEP.ShowWorldModel = false SWEP.VElements = { ["base"] = { type = "Model", model = "models/props_c17/canister01a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 3, -1), angle = Angle(180, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["base"] = { type = "Model", model = "models/props_c17/canister01a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 3, -1), angle = Angle(180, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } end SWEP.TrinketStatus = "status_oxygentank"