INC_SERVER() function SWEP:ThrowGibs() local owner = self:GetOwner() owner.LastRangedAttack = CurTime() local ent = ents.Create("projectile_extinctioncrab") if ent:IsValid() then ent:SetPos(owner:GetShootPos()) ent:SetAngles(AngleRand()) ent:SetOwner(owner) ent:Spawn() local phys = ent:GetPhysicsObject() if phys:IsValid() then phys:Wake() phys:SetVelocityInstantaneous(owner:GetAimVector() * 600) phys:AddAngleVelocity(VectorRand() * 360) end end end function SWEP:PoundAttackProcess() if CurTime() < self.PoundAttackStart + 0.4 then return end local owner = self:GetOwner() local pos = owner:GetPos() + Vector(0, 0, 2) owner:LagCompensation(true) owner:EmitSound("physics/concrete/concrete_break3.wav", 77, 70) util.ScreenShake(pos, 5, 5, 1, 300) local effectdata = EffectData() effectdata:SetOrigin(pos) effectdata:SetNormal(Vector(0, 0, 1)) util.Effect("ThumperDust", effectdata, true, true) owner:GodEnable() util.BlastDamageEx(self, owner, pos, 112, 25, DMG_CLUB) util.BlastDamageEx(self, owner, pos, 22, 40, DMG_CLUB) owner:GodDisable() owner:LagCompensation(false) end