hook.Add("InitPostEntityMap", "Adding", function() local ent = ents.Create("prop_dynamic_override") if ent:IsValid() then ent:SetPos(Vector(-48.8903, 1088.3591, -407.9688)) ent:SetKeyValue("solid", 6) ent:SetModel("models/props_lab/blastdoor001a.mdl") ent:Spawn() end end)