hook.Add("InitPostEntityMap", "Adding", function() for _, ent in pairs(ents.FindByClass("func_button")) do ent:Remove() end local tsp = {} local ctsp = {} for _, ent in pairs(ents.FindByClass("info_player_terrorist")) do table.insert(tsp, ent) end for _, ent in pairs(ents.FindByClass("info_player_counterterrorist")) do table.insert(ctsp, ent) end for _, ent in pairs(tsp) do local newent = ents.Create("info_player_counterterrorist") if newent:IsValid() then newent:SetPos(ent:GetPos()) newent:SetAngles(ent:GetAngles()) newent:Spawn() end end for _, ent in pairs(ctsp) do local newent = ents.Create("info_player_terrorist") if newent:IsValid() then newent:SetPos(ent:GetPos()) newent:SetAngles(ent:GetAngles()) newent:Spawn() end end for _, ent in pairs(tsp) do ent:Remove() end for _, ent in pairs(ctsp) do ent:Remove() end end)