SWEP.Name = "Item" SWEP.AnimPrefix = "none" SWEP.HoldType = "normal" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.Primary.ClipSize = -1 SWEP.Primary.DefaultClip = -1 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "None" SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "None" SWEP.DrawCrosshair = false SWEP.Primary.Sound = Sound("") SWEP.WorldModel = "" SWEP.WalkSpeed = SPEED_NORMAL function SWEP:Initialize() end function SWEP:SetWeaponHoldType() end function SWEP:PrimaryAttack() end function SWEP:SecondaryAttack() end function SWEP:Reload() end function SWEP:Deploy() if SERVER then if GAMEMODE.ZombieEscape then self.Owner:SelectWeapon("weapon_zs_zeknife") else self.Owner:SelectWeapon("weapon_zs_fists") end end return true end function SWEP:CanPrimaryAttack() return false end function SWEP:CanSecondaryAttack() return false end