AddCSLuaFile() SWEP.Base = "weapon_zs_baseshotgun" SWEP.PrintName = "'Sweeper' Shotgun" SWEP.Description = "A pump shotgun with a modest shell number and packs a hefty punch." if CLIENT then SWEP.ViewModelFlip = false SWEP.HUD3DBone = "v_weapon.M3_PARENT" SWEP.HUD3DPos = Vector(-1, -4, -3) SWEP.HUD3DAng = Angle(0, 0, 0) SWEP.HUD3DScale = 0.015 end SWEP.Base = "weapon_zs_baseshotgun" SWEP.HoldType = "shotgun" SWEP.ViewModel = "models/weapons/cstrike/c_shot_m3super90.mdl" SWEP.WorldModel = "models/weapons/w_shot_m3super90.mdl" SWEP.UseHands = true SWEP.ReloadDelay = 0.45 SWEP.Primary.Sound = Sound("Weapon_M3.Single") SWEP.Primary.Damage = 14.75 SWEP.Primary.NumShots = 8 SWEP.Primary.Delay = 0.87 SWEP.Primary.ClipSize = 6 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "buckshot" GAMEMODE:SetupDefaultClip(SWEP.Primary) SWEP.ConeMax = 5 SWEP.ConeMin = 3.75 SWEP.FireAnimSpeed = 1.2 SWEP.WalkSpeed = SPEED_SLOWER SWEP.Tier = 4 SWEP.MaxStock = 3 GAMEMODE:AttachWeaponModifier(SWEP, WEAPON_MODIFIER_CLIP_SIZE, 1)