zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode
William Moodhe / JetBoom 07743641a6 Merge pull request #26 from BClark09/master
Added support for hammer made weapons and enabled them on ZE
2014-11-16 05:25:24 -05:00
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languages Correction to controls_ghoul 2014-11-11 22:21:59 -05:00
maps Imported from SVN. 2014-10-01 20:49:54 -04:00
noxapi Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prepackagedmapprofiles Imported from SVN. 2014-10-01 20:49:54 -04:00
vgui Fixed health area size changing during crouch. 2014-11-08 22:49:03 -05:00
zombieclasses Merge with current nox changes. 2014-11-07 00:03:40 -05:00
buffthefps.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_deathnotice.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_dermaskin.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_draw.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_floatingscore.lua Added point floaters to healing other players. 2014-11-09 18:28:31 -05:00
cl_hint.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_init.lua Added point floaters to healing other players. 2014-11-09 18:28:31 -05:00
cl_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
cl_postprocess.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_scoreboard.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_targetid.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_util.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
init.lua SetWeaponHoldType -> SetHoldType 2014-11-10 00:26:49 -05:00
mapeditor.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
nixthelag.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend.lua Added fists. 2014-11-09 22:51:43 -05:00
obj_entity_extend_sv.lua Fixed nail health lower if nailed while holding. 2014-11-11 20:25:52 -05:00
obj_player_extend.lua Fix up fast zombie pounce behavior. 2014-11-16 05:21:55 -05:00
obj_player_extend_cl.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_player_extend_sv.lua SetWeaponHoldType -> SetHoldType 2014-11-10 00:26:49 -05:00
obj_vector_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_weapon_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_animations.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_colors.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_globals.lua Moved CSSWEAPONS from global to local 2014-11-16 04:54:53 +00:00
sh_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_serialization.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_translate.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_util.lua Fix mistake in last commit. 2014-11-09 05:12:44 -05:00
sh_zombieclasses.lua Fixed all classes printing as unlocked every wave. 2014-11-04 20:20:22 -05:00
sh_zombieescape.lua Moved CSSWEAPONS from global to local 2014-11-16 04:54:53 +00:00
shared.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_playerspawnentities.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_profiling.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
workshopfix.lua Imported from SVN. 2014-10-01 20:49:54 -04:00