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languages
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Correction to controls_ghoul
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2014-11-11 22:21:59 -05:00 |
maps
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
noxapi
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
prepackagedmapprofiles
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
vgui
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Fixed health area size changing during crouch.
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2014-11-08 22:49:03 -05:00 |
zombieclasses
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
buffthefps.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_deathnotice.lua
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Attempt to fix redeem crash.
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2014-11-08 16:17:07 -05:00 |
cl_dermaskin.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_draw.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_floatingscore.lua
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Added point floaters to healing other players.
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2014-11-09 18:28:31 -05:00 |
cl_hint.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_init.lua
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Added point floaters to healing other players.
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2014-11-09 18:28:31 -05:00 |
cl_options.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
cl_postprocess.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_scoreboard.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_targetid.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_util.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_zombieescape.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
init.lua
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SetWeaponHoldType -> SetHoldType
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2014-11-10 00:26:49 -05:00 |
mapeditor.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
nixthelag.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_entity_extend.lua
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Added fists.
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2014-11-09 22:51:43 -05:00 |
obj_entity_extend_sv.lua
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Fixed nail health lower if nailed while holding.
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2014-11-11 20:25:52 -05:00 |
obj_player_extend.lua
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Fix up fast zombie pounce behavior.
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2014-11-16 05:21:55 -05:00 |
obj_player_extend_cl.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_player_extend_sv.lua
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SetWeaponHoldType -> SetHoldType
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2014-11-10 00:26:49 -05:00 |
obj_vector_extend.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_weapon_extend.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_animations.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_colors.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sh_crafts.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_globals.lua
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Moved CSSWEAPONS from global to local
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2014-11-16 04:54:53 +00:00 |
sh_options.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sh_serialization.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_sigils.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_translate.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_util.lua
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Fix mistake in last commit.
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2014-11-09 05:12:44 -05:00 |
sh_zombieclasses.lua
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Fixed all classes printing as unlocked every wave.
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2014-11-04 20:20:22 -05:00 |
sh_zombieescape.lua
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Moved CSSWEAPONS from global to local
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2014-11-16 04:54:53 +00:00 |
shared.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sv_crafts.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_options.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sv_playerspawnentities.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_profiling.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_sigils.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_zombieescape.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
workshopfix.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |