29 lines
764 B
Lua
29 lines
764 B
Lua
include("shared.lua")
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ENT.RenderGroup = RENDERGROUP_NONE
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function ENT:Initialize()
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self:DrawShadow(false)
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self.AmbientSound = CreateSound(self, "npc/fast_zombie/breathe_loop1.wav")
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self.AmbientSound:PlayEx(0.55, 100)
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end
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function ENT:OnRemove()
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self.AmbientSound:Stop()
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end
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function ENT:Think()
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owner = self:GetOwner()
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if owner:IsValid() then
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local wep = owner:GetActiveWeapon()
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if wep:IsValid() and (wep.IsSwinging and wep:IsSwinging() or wep.IsRoaring and wep:IsRoaring() or wep.IsClimbing and wep:IsClimbing() or wep.IsPouncing and wep:IsPouncing()) then
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self.AmbientSound:Stop()
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else
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self.AmbientSound:PlayEx(0.55, math.min(60 + owner:GetVelocity():Length2D() * 0.15, 100) + math.sin(RealTime()))
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end
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end
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end
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function ENT:Draw()
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end
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