zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities/status_ghost_base/init.lua
2014-10-01 20:49:54 -04:00

13 lines
313 B
Lua

AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Think()
self:RecalculateValidity()
local owner = self:GetOwner()
if not (owner:IsValid() and owner:GetActiveWeapon():IsValid() and owner:GetActiveWeapon():GetClass() == self.GhostWeapon) then
self:Remove()
end
end