e9da54c2f9
Too many changes to list.
200 lines
4.8 KiB
Lua
200 lines
4.8 KiB
Lua
GM.NotifyFadeTime = 8
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local DefaultFont = "ZSHUDFontSmallest"
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local DefaultFontEntity = "ZSHUDFontSmallest"
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local PANEL = {}
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function PANEL:Init()
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self:DockPadding(8, 2, 8, 2)
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self:SetKeyboardInputEnabled(false)
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self:SetMouseInputEnabled(false)
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end
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local matGrad = Material("VGUI/gradient-r")
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function PANEL:Paint()
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surface.SetMaterial(matGrad)
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surface.SetDrawColor(0, 0, 0, 180)
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local align = self:GetParent():GetAlign()
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if align == RIGHT then
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surface.DrawTexturedRect(self:GetWide() * 0.25, 0, self:GetWide(), self:GetTall())
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elseif align == CENTER then
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surface.DrawTexturedRect(self:GetWide() * 0.25, 0, self:GetWide() * 0.25, self:GetTall())
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surface.DrawTexturedRectRotated(self:GetWide() * 0.625, self:GetTall() / 2, self:GetWide() * 0.25, self:GetTall(), 180)
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else
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surface.DrawTexturedRectRotated(self:GetWide() * 0.25, self:GetTall() / 2, self:GetWide() / 2, self:GetTall(), 180)
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end
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end
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function PANEL:AddLabel(text, col, font, extramargin)
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local label = vgui.Create("DLabel", self)
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label:SetText(text)
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label:SetFont(font or DefaultFont)
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label:SetTextColor(col or color_white)
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label:SizeToContents()
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if extramargin then
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label:SetContentAlignment(7)
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label:DockMargin(0, label:GetTall() * 0.2, 0, 0)
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else
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label:SetContentAlignment(4)
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end
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label:Dock(LEFT)
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end
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function PANEL:AddImage(mat, col)
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local img = vgui.Create("DImage", self)
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img:SetImage(mat)
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if col then
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img:SetImageColor(col)
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end
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img:SizeToContents()
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local height = img:GetTall()
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if height > self:GetTall() then
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img:SetSize(self:GetTall() / height * img:GetWide(), self:GetTall())
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end
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img:DockMargin(0, (self:GetTall() - img:GetTall()) / 2, 0, 0)
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img:Dock(LEFT)
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end
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function PANEL:AddKillIcon(class)
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local icondata = killicon.GetIcon(class)
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if icondata then
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self:AddImage(icondata[1], icondata[2])
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else
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local fontdata = killicon.GetFont(class) or killicon.GetFont("default")
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if fontdata then
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self:AddLabel(fontdata[2], fontdata[3], fontdata[1], true)
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end
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end
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end
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function PANEL:SetNotification(...)
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local args = {...}
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local defaultcol = color_white
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local defaultfont
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for k, v in ipairs(args) do
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local vtype = type(v)
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if vtype == "table" then
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if v.r and v.g and v.b then
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defaultcol = v
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elseif v.font then
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if v.font == "" then
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defaultfont = nil
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else
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local th = draw.GetFontHeight(v.font)
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if th then
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defaultfont = v.font
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end
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end
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elseif v.killicon then
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self:AddKillIcon(v.killicon)
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if v.headshot then
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self:AddKillIcon("headshot")
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end
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elseif v.image then
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self:AddImage(v.image, v.color)
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end
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elseif vtype == "Player" then
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local avatar = vgui.Create("AvatarImage", self)
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local size = self:GetTall() >= 32 and 32 or 16
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avatar:SetSize(size, size)
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if v:IsValid() then
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avatar:SetPlayer(v, size)
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end
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avatar:SetAlpha(220)
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avatar:Dock(LEFT)
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avatar:DockMargin(0, (self:GetTall() - avatar:GetTall()) / 2, 0, 0)
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if v:IsValid() then
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self:AddLabel(" "..v:Name(), team.GetColor(v:Team()), DefaultFontEntity)
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else
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self:AddLabel(" ?", team.GetColor(TEAM_UNASSIGNED), DefaultFontEntity)
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end
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elseif vtype == "Entity" then
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self:AddLabel("["..(v:IsValid() and v:GetClass() or "?").."]", COLOR_RED, DefaultFontEntity)
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else
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local text = tostring(v)
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self:AddLabel(text, defaultcol, defaultfont)
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end
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end
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end
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vgui.Register("DEXNotification", PANEL, "Panel")
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local PANEL = {}
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AccessorFunc(PANEL, "m_Align", "Align", FORCE_NUMBER)
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AccessorFunc(PANEL, "m_MessageHeight", "MessageHeight", FORCE_NUMBER)
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function PANEL:Init()
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self:SetAlign(LEFT)
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self:SetMessageHeight(32)
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self:ParentToHUD()
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self:InvalidateLayout()
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end
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function PANEL:PerformLayout()
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end
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function PANEL:Paint()
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end
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function PANEL:AddNotification(...)
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local notif = vgui.Create("DEXNotification", self)
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notif:SetTall(BetterScreenScale() * self:GetMessageHeight())
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notif:SetNotification(...)
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local w = 0
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for _, p in pairs(notif:GetChildren()) do
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w = w + p:GetWide()
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end
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if self:GetAlign() == RIGHT then
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notif:DockPadding(self:GetWide() - w - 32, 0, 8, 0)
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elseif self:GetAlign() == CENTER then
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notif:DockPadding((self:GetWide() - w) / 2, 0, 0, 0)
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else
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notif:DockPadding(8, 0, 8, 0)
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end
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notif:Dock(TOP)
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local args = {...}
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local FadeTime = GAMEMODE.NotifyFadeTime
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for k, v in pairs(args) do
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if type(v) == "table" and v.CustomTime and type(v.CustomTime == "number") then
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FadeTime = v.CustomTime
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break
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end
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end
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notif:SetAlpha(1)
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notif:AlphaTo(255, 0.15)
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notif:AlphaTo(1, 1, FadeTime - 1)
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notif.DieTime = CurTime() + FadeTime
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return notif
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end
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function PANEL:Think()
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local time = CurTime()
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for i, pan in pairs(self:GetChildren()) do
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if pan.DieTime and time >= pan.DieTime then
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pan:Remove()
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local dummy = vgui.Create("Panel", self)
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dummy:SetTall(0)
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dummy:Dock(TOP)
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dummy:Remove()
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end
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end
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end
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vgui.Register("DEXNotificationsList", PANEL, "Panel")
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