e9da54c2f9
Too many changes to list.
60 lines
1.7 KiB
Lua
60 lines
1.7 KiB
Lua
include("shared.lua")
|
|
|
|
CLASS.Icon = "zombiesurvival/killicons/gorechild"
|
|
CLASS.IconColor = Color(20, 20, 20)
|
|
|
|
local render_ModelMaterialOverride = render.ModelMaterialOverride
|
|
local render_SetBlend = render.SetBlend
|
|
local render_SetColorModulation = render.SetColorModulation
|
|
local render_SetMaterial = render.SetMaterial
|
|
local render_DrawSprite = render.DrawSprite
|
|
local angle_zero = angle_zero
|
|
local LocalToWorld = LocalToWorld
|
|
|
|
local colGlow = Color(255, 0, 0)
|
|
local matGlow = Material("sprites/glow04_noz")
|
|
local matBlack = CreateMaterial("shadowlurkersheet", "UnlitGeneric", {["$basetexture"] = "Tools/toolsblack", ["$model"] = 1})
|
|
local vecEyeLeft = Vector(1.5, -1.25, -0.8)
|
|
local vecEyeRight = Vector(1.5, -1.25, 0.8)
|
|
local matSheet = Material("models/props_c17/doll01")
|
|
|
|
function CLASS:DrawHands(pl, hands)
|
|
render_ModelMaterialOverride(matSheet)
|
|
render_SetColorModulation(0.1, 0.1, 0.1)
|
|
render_SetBlend(0.55)
|
|
|
|
hands:DrawModel()
|
|
|
|
render_SetBlend(1)
|
|
render_SetColorModulation(1, 1, 1)
|
|
render_ModelMaterialOverride(nil)
|
|
|
|
return true
|
|
end
|
|
|
|
function CLASS:PrePlayerDraw(pl)
|
|
render_SetBlend(0.55)
|
|
render_SetColorModulation(0.1, 0.1, 0.1)
|
|
end
|
|
|
|
function CLASS:PostPlayerDraw(pl)
|
|
render_SetBlend(1)
|
|
render_SetColorModulation(1, 1, 1)
|
|
end
|
|
|
|
function CLASS:PrePlayerDrawOverrideModel(pl)
|
|
render_ModelMaterialOverride(matBlack)
|
|
end
|
|
|
|
function CLASS:PostPlayerDrawOverrideModel(pl)
|
|
render_ModelMaterialOverride(nil)
|
|
|
|
if pl == MySelf and not pl:ShouldDrawLocalPlayer() then return end
|
|
|
|
local pos, ang = pl:GetBonePositionMatrixed(6)
|
|
if pos then
|
|
render_SetMaterial(matGlow)
|
|
render_DrawSprite(LocalToWorld(vecEyeLeft, angle_zero, pos, ang), 2, 2, colGlow)
|
|
render_DrawSprite(LocalToWorld(vecEyeRight, angle_zero, pos, ang), 2, 2, colGlow)
|
|
end
|
|
end
|