8 lines
219 B
Lua
8 lines
219 B
Lua
ENT.Type = "anim"
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function ENT:ShouldNotCollide(ent)
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return ent:IsPlayer() and ent:Team() == TEAM_UNDEAD
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end
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util.PrecacheModel("models/props/cs_italy/orange.mdl")
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util.PrecacheSound("npc/antlion_grub/squashed.wav")
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