zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities/projectile_poisonspit/shared.lua
2014-10-01 20:49:54 -04:00

8 lines
219 B
Lua

ENT.Type = "anim"
function ENT:ShouldNotCollide(ent)
return ent:IsPlayer() and ent:Team() == TEAM_UNDEAD
end
util.PrecacheModel("models/props/cs_italy/orange.mdl")
util.PrecacheSound("npc/antlion_grub/squashed.wav")