zombiesurvival-evolved/gamemodes/zombiesurvival/entities
Ben 53e454fe1b Added forcepickup functions to weapons
+Added givetoactivator input so mappers can give weapons to a specific
person.

+Also added neverremove and ignorepickupcounters so that the weapons can
be picked up (or forced) on multiple people.
2014-12-31 03:21:29 +00:00
..
effects Added point floaters to healing other players. 2014-11-09 18:28:31 -05:00
entities Added forcepickup functions to weapons 2014-12-31 03:21:29 +00:00
weapons Fixed error model when weapon_map_base is forced to drop. 2014-12-22 14:40:04 +00:00