8 lines
399 B
Lua
8 lines
399 B
Lua
hook.Add("InitPostEntityMap", "Adding", function()
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-- The map has a super long hallway one way cade just like all subersive maps. This gets rid of human's favorite prop, but I think it would be best to remove the map from the server.
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for _, ent in pairs(ents.FindByClass("prop_physics")) do
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if ent:GetModel() == "models/props_wasteland/kitchen_shelf001a.mdl"then
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ent:Remove()
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end
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end
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end)
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