zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/de_zentech_office.lua
2014-10-01 20:49:54 -04:00

5 lines
238 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
for _, ent in pairs(ents.FindByClass("prop_physics*")) do ent:SetCollisionGroup(COLLISION_GROUP_NONE) end
for _, ent in pairs(ents.FindByClass("func_button")) do ent:Remove() end
end)