zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities/status_ghost_ffemitter.lua
2014-10-01 20:49:54 -04:00

12 lines
338 B
Lua

AddCSLuaFile()
ENT.Type = "anim"
ENT.Base = "status_ghost_base"
ENT.GhostModel = Model("models/props_lab/lab_flourescentlight002b.mdl")
ENT.GhostRotation = Angle(0, 0, 0)
ENT.GhostEntity = "prop_ffemitter"
ENT.GhostWeapon = "weapon_zs_ffemitter"
ENT.GhostDistance = 80
ENT.GhostHitNormalOffset = 2.9
ENT.GhostRotateFunction = "Forward"