zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/zm_tx_highschoolbeta7.lua
2014-10-01 20:49:54 -04:00

23 lines
582 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
local ent = ents.Create("env_fire")
if ent:IsValid() then
ent:SetPos(Vector(4023.4456, 3151.3376, 0.0313))
ent:SetKeyValue("damagescale", 60)
ent:SetKeyValue("firesize", 200)
ent:Spawn()
ent:Fire("Enable", "", 0)
ent:Fire("StartFire", "", 0)
end
local ent = ents.Create("env_fire")
if ent:IsValid() then
ent:SetPos(Vector(4120.3535, 2121.4338, 0.0313))
ent:SetKeyValue("damagescale", 60)
ent:SetKeyValue("firesize", 200)
ent:Spawn()
ent:Fire("Enable", "", 0)
ent:Fire("StartFire", "", 0)
end
end)