20 lines
502 B
Lua
20 lines
502 B
Lua
AddCSLuaFile()
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ENT.Type = "anim"
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ENT.Base = "status_ghost_base"
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ENT.GhostModel = Model("models/weapons/w_c4_planted.mdl")
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ENT.GhostRotation = Angle(270, 0, 0)
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ENT.GhostEntity = "prop_detpack"
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ENT.GhostWeapon = "weapon_zs_detpack"
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ENT.GhostFlatGround = false
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ENT.GhostDistance = 8
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function ENT:CustomValidate(tr)
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local hitent = tr.Entity
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if hitent and hitent:IsValid() and hitent:GetClass() ~= "func_tracktrain" and hitent:GetClass() ~= "func_movelinear" then
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return false
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end
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return true
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end
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