zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_zombie/cl_init.lua
2014-10-01 20:49:54 -04:00

21 lines
410 B
Lua

include("shared.lua")
SWEP.PrintName = "Zombie"
SWEP.ViewModelFOV = 70
SWEP.DrawCrosshair = false
function SWEP:Reload()
end
function SWEP:DrawWorldModel()
end
SWEP.DrawWorldModelTranslucent = SWEP.DrawWorldModel
function SWEP:DrawHUD()
if GetConVarNumber("crosshair") ~= 1 then return end
self:DrawCrosshairDot()
end
function SWEP:DrawWeaponSelection(...)
return self:BaseDrawWeaponSelection(...)
end