e9da54c2f9
Too many changes to list.
133 lines
3.6 KiB
Lua
133 lines
3.6 KiB
Lua
SWEP.Base = "weapon_zs_poisonheadcrab"
|
|
|
|
SWEP.PrintName = "Barbed Headcrab"
|
|
|
|
SWEP.PounceDamage = 36
|
|
|
|
function SWEP:Think()
|
|
local curtime = CurTime()
|
|
local owner = self:GetOwner()
|
|
|
|
if self:IsGoingToSpit() and self:GetNextSpit() <= curtime then
|
|
self:SetNextSpit(0)
|
|
self:SetNextPrimaryFire(curtime + 2.5)
|
|
self:SetNextSecondaryFire(self:GetNextPrimaryFire())
|
|
|
|
if SERVER then
|
|
owner:EmitSound("npc/roller/mine/rmine_blades_out2.wav", 74, 220)
|
|
owner.LastRangedAttack = CurTime()
|
|
|
|
local ent = ents.Create("projectile_bristle")
|
|
if ent:IsValid() then
|
|
ent:SetOwner(owner)
|
|
local aimvec = owner:GetAimVector()
|
|
local vStart = owner:GetShootPos()
|
|
local tr = util.TraceLine({start=vStart, endpos=vStart + owner:GetAimVector() * 30, filter=owner})
|
|
if tr.Hit then
|
|
ent:SetPos(tr.HitPos + tr.HitNormal * 4)
|
|
else
|
|
ent:SetPos(tr.HitPos)
|
|
end
|
|
|
|
local angs = owner:EyeAngles()
|
|
angs:RotateAroundAxis(owner:EyeAngles():Up(), 90)
|
|
ent:SetAngles(angs)
|
|
|
|
ent:Spawn()
|
|
local phys = ent:GetPhysicsObject()
|
|
if phys:IsValid() then
|
|
phys:SetVelocityInstantaneous(aimvec * 900)
|
|
end
|
|
end
|
|
end
|
|
elseif self:IsGoingToLeap() and self:GetNextLeap() <= curtime then
|
|
self:SetNextLeap(0)
|
|
if owner:IsOnGround() then
|
|
local vel = owner:GetAimVector()
|
|
vel.z = math.max(0.45, vel.z)
|
|
vel:Normalize()
|
|
|
|
owner:SetGroundEntity(NULL)
|
|
owner:SetLocalVelocity(vel * 470)
|
|
|
|
self:SetLeaping(true)
|
|
|
|
if SERVER then
|
|
owner:EmitSound("NPC_BlackHeadcrab.Attack")
|
|
end
|
|
end
|
|
elseif self:IsLeaping() then
|
|
if owner:IsOnGround() or 1 < owner:WaterLevel() then
|
|
self:SetLeaping(false)
|
|
self:SetNextPrimaryFire(curtime + 0.8)
|
|
else
|
|
--owner:LagCompensation(true)
|
|
|
|
local vStart = owner:LocalToWorld(owner:OBBCenter())
|
|
local trace = owner:CompensatedMeleeTrace(owner:BoundingRadius() + 8, 12, vStart, owner:GetForward())
|
|
local ent = trace.Entity
|
|
|
|
if ent:IsValid() then
|
|
local phys = ent:GetPhysicsObject()
|
|
|
|
if phys:IsValid() and not ent:IsPlayer() and phys:IsMoveable() then
|
|
local vel = 12000 * owner:EyeAngles():Forward()
|
|
|
|
phys:ApplyForceOffset(vel, (ent:NearestPoint(vStart) + ent:GetPos() * 2) / 3)
|
|
ent:SetPhysicsAttacker(owner)
|
|
end
|
|
|
|
self:SetLeaping(false)
|
|
self:SetNextPrimaryFire(curtime + 1)
|
|
|
|
if SERVER then
|
|
owner:EmitSound("NPC_BlackHeadcrab.Bite")
|
|
end
|
|
owner:ViewPunch(Angle(math.Rand(-20, 20), math.Rand(-20, 20), math.Rand(-20, 20)))
|
|
|
|
if ent:IsPlayer() then
|
|
ent:MeleeViewPunch(self.PounceDamage)
|
|
end
|
|
|
|
if ent:IsPlayer() then
|
|
local bleed = ent:GiveStatus("bleed")
|
|
if bleed and bleed:IsValid() then
|
|
bleed:AddDamage(self.PounceDamage / 2)
|
|
bleed.Damager = owner
|
|
end
|
|
|
|
ent:TakeSpecialDamage(self.PounceDamage / 2, DMG_SLASH, owner, self)
|
|
else
|
|
ent:TakeSpecialDamage(self.PounceDamage, DMG_SLASH, owner, self)
|
|
end
|
|
elseif trace.HitWorld then
|
|
if SERVER then
|
|
owner:EmitSound("NPC_BlackHeadcrab.Impact")
|
|
end
|
|
self:SetLeaping(false)
|
|
self:SetNextPrimaryFire(curtime + 1)
|
|
end
|
|
|
|
--owner:LagCompensation(false)
|
|
end
|
|
end
|
|
|
|
self:NextThink(curtime)
|
|
return true
|
|
end
|
|
|
|
function SWEP:SecondaryAttack()
|
|
local owner = self:GetOwner()
|
|
if self:IsLeaping() or self:IsGoingToSpit() or self:IsGoingToLeap() or CurTime() < self:GetNextSecondaryFire() or not self:GetOwner():IsOnGround() then return end
|
|
|
|
self:SetNextSpit(CurTime() + self.SpitWindUp)
|
|
|
|
if SERVER then
|
|
local sndname = "npc/headcrab_poison/ph_scream"..math.random(3)..".wav"
|
|
for i = 1, 3 do
|
|
timer.Simple(0.02 * i, function()
|
|
if owner:IsValid() then owner:EmitSound(sndname, 75, 140 - i*2, 0.8) end
|
|
end)
|
|
end
|
|
end
|
|
end
|