zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode
2015-02-08 23:41:42 +00:00
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languages Added class name notification of the next boss 2015-02-05 21:44:39 +00:00
maps Imported from SVN. 2014-10-01 20:49:54 -04:00
noxapi Fix noxapi thinking all are supporters. 2014-12-23 11:26:08 -05:00
prepackagedmapprofiles Imported from SVN. 2014-10-01 20:49:54 -04:00
vgui Added option to prevent being picked as a boss zombie. 2015-02-03 04:13:48 +00:00
zombieclasses Remove useless SetTeamID functions. 2014-12-07 15:02:40 -05:00
buffthefps.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_deathnotice.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_dermaskin.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_draw.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_floatingscore.lua Added point floaters to healing other players. 2014-11-09 18:28:31 -05:00
cl_hint.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_init.lua ZVision now uses human aura colours in options menu. 2015-02-08 23:41:42 +00:00
cl_options.lua Added option to prevent being picked as a boss zombie. 2015-02-03 04:13:48 +00:00
cl_postprocess.lua Reduced pp effects on ZombieVision, making it clearer. 2015-02-08 22:38:21 +00:00
cl_scoreboard.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_targetid.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_util.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
init.lua Added class name notification of the next boss 2015-02-05 21:44:39 +00:00
mapeditor.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
nixthelag.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend.lua Remove useless SetTeamID functions. 2014-12-07 15:02:40 -05:00
obj_entity_extend_sv.lua Added a system to chain arguments through source and gamemode entities. 2015-01-30 23:55:12 +00:00
obj_player_extend.lua Prevented being able to crouch jump through barricades 2015-02-08 21:20:49 +00:00
obj_player_extend_cl.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_player_extend_sv.lua Fix zs_noredeem convar not working. 2014-11-19 09:16:46 -05:00
obj_vector_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_weapon_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_animations.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_colors.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_crafts.lua Fixed rare errors. 2014-11-19 09:07:50 -05:00
sh_globals.lua Increased general movement speed in Zombie Escape 2014-12-03 23:57:12 +00:00
sh_options.lua Gun turret ammo fix. 2014-12-19 00:52:29 -05:00
sh_serialization.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_translate.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_util.lua Fixed rare errors. 2014-11-19 09:07:50 -05:00
sh_zombieclasses.lua Fixed all classes printing as unlocked every wave. 2014-11-04 20:20:22 -05:00
sh_zombieescape.lua Moved CSSWEAPONS from global to local 2014-11-16 04:54:53 +00:00
shared.lua Prevented base gamemode call for vehicles. 2015-01-23 14:54:50 +00:00
sv_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_playerspawnentities.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_profiling.lua Fixed rare errors. 2014-11-19 09:07:50 -05:00
sv_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_zombieescape.lua Added cleanupfilter for spawns in Zombie Escape 2014-12-10 01:53:32 +00:00
workshopfix.lua Imported from SVN. 2014-10-01 20:49:54 -04:00