zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode
JetBoom 983d9ce87e Fixed GAMEMODE.NoRedeeming being ignored.
Fixed GAMEMODE.NoRedeeming being ignored by the gamemode.
For maps which are not objective maps, but only have one wave, redeeming
is now enabled if there are 5 or more minutes remaining in the wave.
Previously it was disabled completely.
2014-11-09 17:30:30 -05:00
..
languages Merge with current nox changes. 2014-11-07 00:03:40 -05:00
maps Imported from SVN. 2014-10-01 20:49:54 -04:00
noxapi Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prepackagedmapprofiles Imported from SVN. 2014-10-01 20:49:54 -04:00
vgui Fixed health area size changing during crouch. 2014-11-08 22:49:03 -05:00
zombieclasses Merge with current nox changes. 2014-11-07 00:03:40 -05:00
buffthefps.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_deathnotice.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_dermaskin.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_draw.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_floatingscore.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_hint.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_init.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
cl_postprocess.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_scoreboard.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_targetid.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_util.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
init.lua Part 1 of capital letter purge. (DON'T USE) 2014-11-09 00:03:43 -05:00
mapeditor.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
nixthelag.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend_sv.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
obj_player_extend.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
obj_player_extend_cl.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_player_extend_sv.lua Fixed GAMEMODE.NoRedeeming being ignored. 2014-11-09 17:30:30 -05:00
obj_vector_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_weapon_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_animations.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_colors.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_globals.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_serialization.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_translate.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_util.lua Fix mistake in last commit. 2014-11-09 05:12:44 -05:00
sh_zombieclasses.lua Fixed all classes printing as unlocked every wave. 2014-11-04 20:20:22 -05:00
sh_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
shared.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_playerspawnentities.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_profiling.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
workshopfix.lua Imported from SVN. 2014-10-01 20:49:54 -04:00