zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode
JetBoom 45b5b7e952 Slug Rifle headshot damage now displays 9999.
Slug Rifle headshots now display 9999 as their damage value (this is
only display damage, the actual damage isn't even relevant).
Slug Rifle passive no longer works on bosses.
2014-11-08 23:14:15 -05:00
..
languages Merge with current nox changes. 2014-11-07 00:03:40 -05:00
maps Imported from SVN. 2014-10-01 20:49:54 -04:00
noxapi Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prepackagedmapprofiles Imported from SVN. 2014-10-01 20:49:54 -04:00
vgui Fixed health area size changing during crouch. 2014-11-08 22:49:03 -05:00
zombieclasses Merge with current nox changes. 2014-11-07 00:03:40 -05:00
buffthefps.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_deathnotice.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_dermaskin.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_draw.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_floatingscore.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_hint.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_init.lua Attempt to fix redeem crash. 2014-11-08 16:17:07 -05:00
cl_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
cl_postprocess.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_scoreboard.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_targetid.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_util.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
cl_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
init.lua Slug Rifle headshot damage now displays 9999. 2014-11-08 23:14:15 -05:00
mapeditor.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
nixthelag.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_entity_extend_sv.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
obj_player_extend.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
obj_player_extend_cl.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_player_extend_sv.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
obj_vector_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
obj_weapon_extend.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_animations.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_colors.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_globals.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sh_serialization.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_translate.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_util.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sh_zombieclasses.lua Fixed all classes printing as unlocked every wave. 2014-11-04 20:20:22 -05:00
sh_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
shared.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_crafts.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_options.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
sv_playerspawnentities.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_profiling.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_sigils.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
sv_zombieescape.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
workshopfix.lua Imported from SVN. 2014-10-01 20:49:54 -04:00