zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_detpack/cl_init.lua
2014-10-01 20:49:54 -04:00

26 lines
688 B
Lua

include("shared.lua")
SWEP.PrintName = "Remote Detonation Pack"
SWEP.Description = "A pack of explosives that can be placed on surfaces and detonated remotely.\nPress PRIMARY ATTACK to deploy.\nPress PRIMARY ATTACK again to detonate.\nPress SPRINT on a deployed detonation pack to disarm and retrieve it."
SWEP.DrawCrosshair = false
SWEP.Slot = 4
SWEP.SlotPos = 0
function SWEP:Deploy()
gamemode.Call("WeaponDeployed", self.Owner, self)
return true
end
function SWEP:DrawHUD()
if GetConVarNumber("crosshair") ~= 1 then return end
self:DrawCrosshairDot()
end
function SWEP:PrimaryAttack()
end
function SWEP:DrawWeaponSelection(...)
return self:BaseDrawWeaponSelection(...)
end