zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/zs_residentevil_v2.lua
2014-10-01 20:49:54 -04:00

5 lines
164 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
for _, ent in pairs(ents.FindByClass("prop_physics*")) do ent:GetPhysicsObject():EnableMotion(true) end
end)