46 lines
1 KiB
Lua
46 lines
1 KiB
Lua
AddCSLuaFile()
|
|
|
|
if CLIENT then
|
|
SWEP.PrintName = "Stun Baton"
|
|
|
|
SWEP.ViewModelFOV = 50
|
|
|
|
SWEP.Description = "Although weak compared to the other weapons, this baton\nhas the ability to slow zombies with an electric shock."
|
|
end
|
|
|
|
SWEP.Base = "weapon_zs_basemelee"
|
|
|
|
SWEP.ViewModel = "models/weapons/c_stunstick.mdl"
|
|
SWEP.WorldModel = "models/weapons/w_stunbaton.mdl"
|
|
SWEP.UseHands = true
|
|
|
|
SWEP.HoldType = "melee"
|
|
|
|
SWEP.MeleeDamage = 27
|
|
SWEP.StunDamage = 20
|
|
SWEP.MeleeRange = 49
|
|
SWEP.MeleeSize = 1.5
|
|
SWEP.Primary.Delay = 0.9
|
|
|
|
SWEP.SwingTime = 0.25
|
|
SWEP.SwingRotation = Angle(60, 0, 0)
|
|
SWEP.SwingOffset = Vector(0, -50, 0)
|
|
SWEP.SwingHoldType = "grenade"
|
|
|
|
function SWEP:PlaySwingSound()
|
|
self:EmitSound("Weapon_StunStick.Swing")
|
|
end
|
|
|
|
function SWEP:PlayHitSound()
|
|
self:EmitSound("Weapon_StunStick.Melee_HitWorld")
|
|
end
|
|
|
|
function SWEP:PlayHitFleshSound()
|
|
self:EmitSound("Weapon_StunStick.Melee_Hit")
|
|
end
|
|
|
|
function SWEP:OnMeleeHit(hitent, hitflesh, tr)
|
|
if hitent:IsValid() and hitent:IsPlayer() then
|
|
hitent:AddLegDamage(self.StunDamage)
|
|
end
|
|
end
|